
But at the full profile, he’ll dish out some serious damage. Especially considering the balance of how many units use melee and not ranged in AoS.īlade of Shadow: The attacks for this will go on a sliding scale depending on how many wounds he’s taken. Lastly, Enfeeble Foe is fairly easy to cast and will really reduce the combat power of a unit within 18″ of Be’lakor.


He’ll always get the same save, which is really nice, but that also means you can never increase it, but a 4+ it’s fairly decent. This is a really nice change and can totally mess up your enemy’s plans! Just hope you primed that dice up and hit the 66% chance! Regaining wounds is never a bad thing, but the enemy will have to fail a battleshock test, which isn’t too hard to set up. Until your next hero phase, subtract 1 from wound rolls for attacks made with melee weapons by that unit.įirst up, the ability to choose who to freeze in your opponent’s hero phase and not the beginning of the game. If successfully cast, pick 1 enemy unit within 18″ of the caster and visible to them.

The Dark Master: Once per battle, at the beginning of the enemy heroes phase, you may choose 1 enemy unit on the battlefield.Thanks to GW listing the rules online, we have the 40k & AoS rules for the new model release! He definitely got some big buffs, while keeping a lot of the same flavor as before which is always cool for lore fans! New Be’lakor rules and datasheets have been updated by GW, for both AoS and Warhammer 40k!
